﻿using Creature_Battle.Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;


namespace Creature_Battle
{
    class Program
    {
        static void Main(string[] args)
        {
            GUI gui = new GUI();
            Player pl = new Player();
            gui.Set_Name(pl);

            while (true)
            {
                Console.WriteLine("O que deseja fazer? Criar, Batalha, Detalhes, Escolher");
                Console.Write(">");
                gui.Read_Command(Console.ReadLine().ToLower(),pl);
            }

            Console.ReadLine();
        }
    }
}
